clustering approach
Reducing Calibration Time For Brain-Computer Interfaces: A Clustering Approach
Up to now even subjects that are experts in the use of machine learning based BCI systems still have to undergo a calibration session of about 20-30 min. From this data their (movement) intentions are so far infered. We now propose a new paradigm that allows to completely omit such calibration and instead transfer knowledge from prior sessions. To achieve this goal we first define normalized CSP features and distances in-between. Second, we derive prototypical features across sessions: (a) by clustering or (b) by feature concatenation methods.
CLUB-DRF: A Clustering Approach to Extreme Pruning of Random Forests
Random Forest (RF) is an ensemble supervised machine learning technique that was developed by Breiman over a decade ago. Compared with other ensemble techniques, it has proved its superiority. Many researchers, however, believe that there is still room for enhancing and improving its performance accuracy. This explains why, over the past decade, there have been many extensions of RF where each extension employed a variety of techniques and strategies to improve certain aspect(s) of RF. Since it has been proven empirically that ensembles tend to yield better results when there is a significant diversity among the constituent models, the objective of this paper is twofold.
Comparing Clustering Approaches for Modeling Players' Values through Avatar Construction
Lim, Chong-U (Massachusetts Institute of Technology) | Harrell, D. Fox (Massachusetts Institute of Technology)
Videogame avatars provide an expressive avenue for players to represent themselves virtually. Research has shown that these avatars, while virtual, can reveal aspects of players' identities, along with physical, social, and cultural values of the real-world. In this paper, we present an approach for modeling player values through their avatars using artificial intelligence (AI) clustering techniques. In a study with 191 participants who created avatars using our system, we provide a thorough comparison of the techniques across numerical, textual, and visual data. Our findings showed that these data structures can effectively reveal players' values and preferences, such as conforming to stereotypes of character roles using statistical attributes, modeling nuances in text descriptions of avatars, and identifying "best-example" (prototypical) avatar appearances that players can be quantitatively shown to conform to. Our findings suggest that AI clustering approaches can be used to model players to yield insight into implicitly held values in a data-driven manner through virtual avatars.
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